Feb 18 2012

Five Reasons It’s Less Dramatic That Greedo Shot First

We provide advice about how to write novels, comic books and graphic novels. Most of my content applies to fiction-writing in general, but we also provide articles specifically about superhero stories.

In 1997, George Lucas re-released Star Wars.  Among the changes were a half-second tweak to the cantina scene where Han shoots Greedo.  In the original version, Han preemptively shoots the bounty-hunter that has come to kill him.  In the revised version, Han lets Greedo shoot first.  Greedo’s shot misses and Han shoots Greedo.

 

So… why does it matter?

 

1. It’s implausible and contrived that Greedo misses his shot.  Greedo has his gun aimed at Han Solo.  Neither Greedo nor Han is moving.  The two are roughly five feet away from each other.  Everybody—even drunken Ewoks tripping on LSD—could easily hit this shot.

 

2. It reduces Han Solo from a competent hero into an idiot that got lucky.  Given the choice between shooting first or waiting until Greedo shoots first, only an idiot would wait because (as above) Greedo is virtually guaranteed to hit.  The new scene also reduces Greedo into an idiot that is apparently the worst shot in the galaxy.  The original scene was a fight between two competent shooters that was resolved by craftiness and guile.  The new scene is a fight between two idiots that is resolved by a contrivance.  If you absolutely need to incorporate contrivances into your story, I would generally recommend having luck play against the protagonists.  It’s more dramatically satisfying when protagonists overcome bad breaks rather than ease through obstacles just because they got lucky.

 

Continue Reading »

13 responses so far

Feb 17 2012

2000s Superheroes

Published by under Superhero Stories

If you were reading or watching a superhero story twenty or thirty years from now, what would be a giveaway that the story’s from 2000-10?  (What about contemporary superhero stories do you think is most likely to go badly out of style?)

 

For example, if you were reading a 1990s story, one of the giveaways would be if the guys have long, unkempt hair and that characters are introduced with names like Harvest or Lady Deathstrike.  More 1990s superhero trends here.

8 responses so far

Feb 16 2012

List of Superhero Origin Stories

If you’re not sure where your superhero’s superpowers might come from, here are some potential superhero origins.

Science and Science Fiction

 

1. Cybernetics–replacing human limbs or organs (usually crippled/injured ones) with superior mechanical substitutes.  See Cyborg, the Bionic Woman, etc.

 

2. Genetic engineering–e.g. replacing genes with sequences from other sources can create interesting results, such as pigs that glow like jellyfish.  See Spider-Man, etc.

 

3. Powersuits, exoskeletons and/or giant death machines (Iron Man, Steel, the M-1 Abrams, etc).  We already have jet packsmilitary-grade lasers, and a five-pound rocket launcher, so within (say) 30 years, origins like the Iron Man suit might not actually be science fiction.

3.1. Robotics.  Domo arigato, human-sized death machine.  (Robots don’t have to be androids, but usually are in fiction).

 

Continue Reading »

272 responses so far

Feb 14 2012

One Thing Hollywood Has Taught Me…

Published by under Realism

…is that nobody will notice that anything is amiss if incredible, mind-blowing superpowers are used at a high school talent show. Basically everything besides blowing up the building can be explained as part of the act. If superheroics do somehow blow up the building, then the superhero needs to move up to “lab accident.”

What has Hollywood taught you?

7 responses so far

Feb 14 2012

America Needs to Know…

Are you a patriot or a vampire?

3 responses so far

Feb 09 2012

Superhero Nation Response Times

Published by under Superhero Nation

Our reviewing options:
  • Free advice: I generally respond to writing/editing questions within 2-14 days. Please email your question to superheronation-at-gmail-dot-com or leave a comment anywhere on SN.  If you haven’t received a response within 5 days, please feel free to politely remind me once (either by emailing or commenting).
  • Expedited advice: If 2-14 days is not fast enough, I’d be happy to expedite your request for some nominal fee (like $10 / hour). If an editor’s time is not worth even $10 an hour to you, I’d suggest waiting 2-14 days for free advice. If neither of those is an option, thank you for your time, but I’d like to pass on reviewing your work because I don’t think that it will be a mutually happy experience.

 

Thanks for your questions!

One response so far

Feb 08 2012

1990s Superheroes

Published by under Discussion Board

If you picked up a comic book, what would be some of the cues that would tip you off that it was written in the 1990s?  If you were doing a parody of 1990s superheroes, what would your approach be?

18 responses so far

Feb 05 2012

The Death and Return of Superman

This is pretty brilliant, albeit not safe for work.

3 responses so far

Feb 02 2012

Using the Evil Overlord List to Write More Interesting Villains

1. If a competent villain must make one of the huge villain mistakes on the Evil Overlord List, the villain should have a good reason to do so. Here are some examples:

  • For example, it’s generally a mistake to try capturing a hero rather than just killing him (because the hero will always escape).   However, if the villain needs a human shield right now, an intelligent villain might plausibly decide that leaving the hero alive for now is his best plan.
  • It’s generally a bad idea to have vents that are big enough for a man to crawl through, because someone like Batman will exploit them.  In The Taxman Must Die, one very intelligent villain knows that large vents are dangerous, but builds a holding cell with large vents to pump in enough cold air to suppress a hero vulnerable to cold.
  • Building a walkway above a vat of highly dangerous chemicals can lead to all sorts of accidents.  In TTMD, one villain does, but just so that he can kill off an unruly employee with an “accident” if he has to.  In contrast, it’d just be idiotic if the villain built the walkway for no reason and got himself pushed into the vat.

 

2. If the villain does make a mistake, hopefully the hero forced him into a difficult decision.   For example, if the hero has stolen and hidden some critical piece of equipment, it’d make sense if a villain really wanted to take him alive rather than kill him on sight.  In that case, killing the hero would cost the villain something (he’d have to find the equipment himself rather than just torture the information out of the hero).

 

3. If the supervillain’s signature flaw(s) causes the villain to make a mistake, hopefully the hero exploited the flaw.  For example, if an incredibly proud villain captures the hero’s superweapon or power-suit, it wouldn’t be very satisfying if he relaxed his guard on his own just because he thought he had won.  One example that would be more interesting is if the heroes planted misinformation that made the villain think that the fighting was all but over.  (E.g. if the Justice League’s headquarters has been bugged, maybe the Justice League members could hold a fake meeting where they break up the group because supposedly it’s too dangerous to keep fighting.  A proud supervillain may think the real fighting is all but over and get caught off-guard when the heroes actually attack).  I would generally recommend giving your heroes as large of a role as possible in the downfall of the villains.

 

4. A brilliant villain might make a “mistake” that is actually a trap.  For example, you know those scenes where the heroes successfully guess the villain’s password and steal all of the incriminating evidence?  A brilliant villain might set up his computer so that it pretends to log in successfully after a certain number of incorrect passwords, but only gives the heroes access to reams of incorrect information.  This incorrect information might frame other important characters, which could cause the heroes to do something that angers characters that wouldn’t otherwise have been a problem.  (For example, instead of giving the heroes any sort of valuable information in Watchmen, maybe Ozymandias’ computer could have given false information implicating President Nixon and/or the Soviets in Ozymandias’ scheme?  It would have distracted the heroes from what was actually going on and might have drawn them into conflict with a powerful third party).  Another cool, intelligent thing a villain can do with passwords is have his computer immediately notify security if it registers an incorrect log-in attempt.  (Depending on the situation, it might make sense to immediately attack the intruders, but if the intruders are police officers, then it might be better to feed them misleading information than try to kill them).

 

Are there any particularly clever subversions you’ve used in your superhero stories?  Please let me know in the comments below.

60 responses so far

Jan 31 2012

Creative Ways to Use Supersenses

I wouldn’t recommend giving your characters supersenses unless they develop a character and/or serve an important plot purpose.  Otherwise, they’re probably wasted space.

 

1. You can use supersenses to develop an unusual point of view.  For example, maybe a nonhuman is supernaturally talented at perceiving something highly relevant to his species and/or culture.  (E.g. if an alien comes from a desert world, maybe he’s supernaturally aware of temperature and moisture and can apply those to social interactions—a human’s body temperature increases in stressful situations, for example).   Alternately, perhaps the character is a skilled hunter (e.g. Wolverine).  A musically-inclined characters might be able to hear emotions in a character’s voice that most people couldn’t, which may be useful in high-stakes social situations.

 

1.1. If the character has developed superpowers fairly recently, he/she may be blown away by extremely strong sensory experiences.  That is one possible way to show how a character’s superpowers affect his/her perspective.  Hat-tip to R.G. in the comments below.

 

2. You can do a scene or plot arc that hinges on only one character perceiving something.  For example, Daredevil’s senses allow him to figure out who’s lying pretty quickly, but he still has to prove it to actually break the case.  Alternately, you could do a plot where only one character can perceive a particular threat and needs to either deal with it himself or convince others that he’s not crazy.

 

Continue Reading »

5 responses so far

Jan 30 2012

U.S. and Marvel Agree: Mutants Are Not Humans (At Least For Tax Purposes)

Published by under Publishing Law

Toys classified as “dolls” face import taxes twice as high as other toys do. Dolls are toys that are (only) humans, as opposed to, say, teddy bears. In 2003, Marvel successfully convinced the U.S. Court of International Trade that mutant action figures are not actually humans, even the ones that look human (e.g. Professor X).

 

PS: Biologically speaking, Marvel mutants probably count as the same species as humans.  If two organisms can have fertile offspring, they are (biologically speaking) part of the same species.

5 responses so far

Jan 26 2012

Another Plausible Superhero Origin?

“Think of a person watching a computer screen and having his or her brain patterns modified to match those of a high-performing athlete or modified to recuperate from an accident or disease. Though preliminary, researchers say such possibilities may exist in the future.”

31 responses so far

Jan 17 2012

How to Write a Successful Cover Letter

1. As always, be smart–the competition is pretty fierce.  I have superbly qualified candidates with postgraduate degrees and years of experience applying for a minimum wage writing internship.  If a prospective writer has typos in his cover letter and/or resume, he’s probably not in the running. I’ll assume that you’re pretty smart and already have the basics down (proofread, address it to a human reader if at all possible, stick with a one page resume unless you have 20+ years of experience and/or are applying for a professorship, etc).

 

2.  Make your cover letter as specific as possible–what have you achieved?  I’d much rather read examples showing traits you have than you just telling me which traits you have.  For example, rather than just telling me you have drive, describe a job where you demonstrated drive.  Instead of telling me you’re creative and/or a problem-solver, tell me about a time you creatively solved a major problem.  (Alternately, if it’s applicable to the position*, look at what they’re producing and offer a concrete suggestion for improvement.  I was pleasantly surprised that one candidate looked at our website and offered an idea that was worth considering–it gives me a better idea that the candidate has something to contribute and will fit in better into our creative process).

*But keep it as tailored to the position as possible.  Entry-level employees generally aren’t hired for their ability to make huge strategic decisions and it might look pretentious for a prospective intern without any experience in the field to propose changes that would be better-suited for the board of directors.

 

3. Be friendly, not unlikable.  For example, if a company has a silly application requirement (like a “if you were a tree, what kind of tree would you be?” essay question), your options are either 1) fulfill the requirement in a professional way or 2) don’t apply to that company if you dislike the requirement that much. Applying with an essay about how much you hated writing the essay and/or found it pointless would be a waste of time.  If the job description was absolutely idiotic, perhaps because it was written by a Human Resources professional that was not at all familiar with the position, be classy and professional.

  • PROFESSIONAL: “I believe I’d be a very good fit for this position, having 5 years of experience programming for [company] in HAXIMUS, although I do not yet have the required 10 years of experience with HAXIMUS.  There may have been a typo in the job description, since HAXIMUS was introduced 8 years ago.  [Follow up with a paragraph about a notable project you’ve successfully completed with HAXIMUS].”
  • REJECTED: “Whoever wrote that job description is obviously an idiot.”  This candidate should think more about how he/she is demonstrating his ability to work with and assist coworkers that have bitten off more than they can chew, especially considering that the person that wrote the idiotic job description is probably a Human Resources staffer reading the applications.

 

4. Please make sure that you tailor your cover letter and resume for each particular position.  One easy way to do so is to take 2 or 3 traits and/or key responsibilities from the job description and spend a paragraph covering specific achievements that show you have each trait or have demonstrated the ability to perform the job responsibility.  If you do so in a remotely coherent way (and are at least remotely qualified), I can pretty much guarantee that the reader will at least glance at your resume.

2 responses so far

Jan 07 2012

Possible Problems and Obstacles for Superheroes to Face Besides Supervillains

Here are some possibilities.

1. A lack of money.  Superheroics can result in injuries, but anybody with a secret identity probably wouldn’t want to reveal those injuries to an insurance company.  (Otherwise, they’d need to lie to the insurance company or reveal their secret identity).  Second, a lot of superheroes spend what must be substantial amounts of money on their superheroics.  For example, Peter Parker is practically on the verge of starvation (and has been evicted at least once), but he’s still buying high-grade flame-retardant fabric for costumes. Even a wealthier team like the Fantastic Four could have financial difficulties sometimes.  Their headquarter alone would probably cost hundreds of millions of dollars a year (in financing/interest, property taxes, maintenance, insurance to protect nearby buildings from FF science, building upgrades, etc).  Government agencies might face budgetary restrictions, particularly if they’ve antagonized Congress/Parliament.

 

1.1. Troubles at work and/or school.  Superheroes don’t have very much control over when supervillains attack, so they frequently have trouble maintaining a regular work schedule.  Superheroes can take some steps to minimize the damage to their day jobs, but a worker that’s frequently late and/or absent without leave will probably get in trouble with his/her boss and/or school.

 

2. Physical stresses of a highly dangerous job.  For example, injuries stemming from fights or overexertion, a lack of sleep and/or time to recuperate, exposure to highly dangerous chemicals or alien symbiotes, mild aging (Batman’s at least in his 40s), etc.

2.1. Mental stress and/or combat fatigue. 

 

3. Pressure from friends/family/loved ones to give up or minimize superheroic activities.  They may be concerned about the superhero’s well-being because it’s such a dangerous job and/or the superhero might not be well-suited for the job.  Alternately, a spouse or lover may feel that the toll on their relationship is getting too high, particularly if he/she has been kidnapped or nearly killed before.

 

4. Disagreements with other protagonists (superpowered or otherwise).  For example, Lucius parted ways with Batman over philosophical differences.  Superheroes might privately and/or publicly hold each other accountable if a mission goes awry. Alternately, if there’s a crime or disaster where multiple superhero groups respond, the groups might have trouble cooperating–the teams might be very different philosophically, tactically, demographically, etc.  If a super-SWAT team and a team of superpowered high school students both respond to a hostage crisis, there are a variety of reasons the SWAT commandos would not want to trust the students with any responsibility.  Peter Parker is good at many things, but he’s not extremely methodical and probably doesn’t have much experience with hostage situations.  Alternately, the high school students might have trouble cooperating with the SWAT team, if they’re convinced that the SWAT team is so gung-ho they’re going to get a lot of hostages killed and/or the SWAT commandos don’t have the right superpowers for this situation and/or are using a more standard set of strategies against a completely unpredictable adversary.

 

Continue Reading »

26 responses so far

Jan 07 2012

How to Make Chapters for a Novel Manuscript in Microsoft Word 2010 (Windows/PC or Mac)

Instead of having a separate Word document for each of your chapters, I would highly recommend instead writing your manuscript as a single Word document with chapter breaks.  Otherwise, changing even the smallest details will be a nightmare.  (For example, if you want to change a character’s name, you’d probably have to Find-Replace every chapter).  That’s a huge waste of time, particularly since most novel manuscripts undergo hundreds of changes. If your chapters are in a single document, you just have to Ctrl+F once.

 

Fortunately, Word makes it extremely easy to break your novel manuscript into easily navigable chapters.  Once you’ve gotten the hang of how to add chapters in Word, this should take fewer than 10 seconds a chapter.

 

Continue Reading »

46 responses so far

Jan 02 2012

Please Don’t Write a Story *About* Superpowers

Published by under Superpowers

Instead of a story about superpowers, please write a story about characters who have them. The superpowers are just a means to an end (a dramatic plot and interesting characters).  Rather than worrying too much about the superpowers themselves, which I think is usually a waste of time, please worry more about the characters and the plotting, which ultimately matter a lot more.  Specifically:

  • The characters’ personalities and key traits.  (Red flag: the synopsis for the book spends more time covering the character’s superpowers than their personalities).
  • Their goals.
  • Their unusual decisions.  What are some things the protagonists do that most other protagonists wouldn’t do in the same situation?
  • Their voices.
  • The scenes the characters use the superpowers in.
  • Secondarily, any unique touches on your superpowers and how you portray them.

One response so far

Jan 01 2012

Check Out “Screws Loose”

SN guest writer Jeremy Melloul is trying to raise funds for his upcoming comic book on KickStarterScrews Loose is a supernatural military thriller about a team of mercenaries that finds a mysterious crate.  Even a $10 donation gets you a copy of the comic (when it comes out) and a $25 donation gets you a copy and character designs.  I have donated $150 in the off-hand chance that the mysterious crate holds a bathtub full of rabid mongeese.  “That’ll teach you to be a mercenary in a supernatural thriller!”

 

(I wonder if there’s any chance his thank you card will have a sketch of his characters fighting off a bathtub of rabid mongeese.  That would be the most badass thank you card I’ve ever seen).

2 responses so far

Dec 30 2011

How to Build an Audience for Your Writing Website

I’ve already done an article on how to promote fiction with a nonfiction platform (such as a website mainly devoted to writing advice), but here are some tips for novelists that want to build an audience for a fiction website.

 

1.  Pick a niche small enough that you can compete in, but big enough that there are enough readers to sustain you.  Your genre and/or subgenre are usually good places to start.  For example, if you were doing superhero stories, Google estimates that there are at least 50,000 searches related to superhero fiction every month (for superhero book, superhero story, superhero fiction, superhero writing, etc).

 

2.  After you’ve picked a niche, figure out key search terms/phrases to target.  I brainstormed about 10 possible searches related to superhero fiction, but superhero book(s) and superhero story/stories accounted for 86% of the traffic.

 

3.  When you’re picking out a site name and URL, I’d generally recommend including at least one of your critical search terms.  When search engines are figuring out which sites are the best match for a particular query, they love to see the search term(s) in the title.  (Case in point: Superhero Nation is currently beating Marvel and DC Comics on Google searches for superhero stories, and it’s not because I have more superhero stories than they do).

 

3.1. If you’d like to include critical search terms into your title, one possibility is including a colon phrase or dash phrase if you haven’t already.  For example, in my case, I did Superhero Nation: how to write superhero novels, comic books and graphic novels.  I’d generally recommend keeping the total title to 65-70 characters so that Google doesn’t cut you off.  (I do get cut off a bit).  There are two main advantages to including a colon or dash phrase: first, it gets more critical search terms into your title, which helps your site perform better on related searches.  Second, it helps identify your website’s purpose to prospective readers glancing through Google results.  “Superhero Nation” doesn’t say all that much about what I offer, but “how to write superhero novels…” does.  If prospective readers do not understand what you offer and how they will benefit, they will probably pass over your website. 

 

3.2. Your website’s title and URL are critical resources, so don’t waste them on your name.  First, unless you’re a well-known author, people aren’t searching you out by your name yet.  Second, even if people were searching for you by your name, they’ll find you whether or not your name is in your title/URL.  I would highly recommend focusing instead on keywords, or at least on a descriptive phrase that conveys your genre/subgenre or what you offer.  For example, JohnMDoe.com doesn’t really say anything about what you offer, but “Crime Scene: Murder Mysteries and Detective Novels from John Doe” is a much better alternative if you’re dead-set on having your name in your title.  It also does a better job competing on popular search terms like murder mysteries and detective novels. 

 

4.  When you have quality content on your website, find people that would be interested in your genre and style of writing and email them a 2 sentence synopsis of the story with a link.  For example, a Google search for something like superhero blogs will probably turn up a lot of people that are interested in superhero stories.  If your niche has substantial search traffic, there are probably people blogging about it already.

 

4.1. As much as possible, I would recommend doing this communication gradually and personally.  Take your time with it.  A form letter obviously written to 50+ people probably won’t go very far.  I think a personal touch (like addressing the recipient by name) goes a long way.  Personally, I almost always read emails addressed to B. McKenzie or B. Mac because it suggests that they’re at least vaguely aware of what I do.  In contrast, “Dear Webmaster” emails are almost always machine-generated spam.  (If there’s a human out there that can’t find a name that’s on 99% of SN articles and the About Page, I am so sorry for him/her).  Another advantage of doing this gradually is that you’ll get better at introducing yourself, introducing your content and writing content with practice, so don’t use up too many opportunities before you’ve given yourself a chance to improve.

 

Continue Reading »

6 responses so far

Dec 27 2011

10 Reasons to Reboot a Superhero Movie Franchise

Published by under Comic Book Movies

My guest article about when it’s a good time to reboot a franchise just got posted at comicbooks.com.  The editorial assistance was surprisingly good.  The edited article has a slightly more casual voice than most of my content on SN, but I hope you’ll enjoy it anyway.

 

If you’d be interested in hosting one of my guest articles, please let me know at superheronation-at-gmail-dot-com.  I’d really appreciate if you would suggest an article topic (e.g. How to Write an Interesting Sidekick) or some general genre of articles (e.g. anything about characterization) you find interesting, but it’s not necessary.

3 responses so far

Dec 20 2011

Don’t Let Information Take a Dump On Your Dialogue

Prologues should be hunted for sport.  They should be in season all year round, and whenever someone brings one down they should take pictures of themselves grinning like idiots over its fallen and bloodied body.  I’m sure many authors would agree with me.  In fact, there are probably several who jumped up from their computers after reading those first few sentences and started chasing their manuscripts through the house with a rifle.

 

When I read a piece of fiction, I’m trying to be transported into another world through the power of imagination.  I want characters, situations, and dialogue.  Tell me a joke, make me laugh, or let me see a glimpse of something that piques my curiosity as to what may happen next.  I don’t want a history lesson.  If your story doesn’t start at the beginning, that’s fine.  Let the people who have been brought to life through your words explain the beginning to me.  Wait!  Don’t get ahead of yourself.  I don’t want characters sitting me down and reciting a history lecture either.  If you can copy/paste your prologue into the dialogue, chances are it’s terrible dialogue.

 

In my collection of super hero stories, I recounted how the main character met two different people within the confines of one conversation at a house-warming party:

 

Continue Reading »

9 responses so far

Dec 19 2011

Redesigning Robin

B. Mac likes to pick on Robin in 9 Easy-to-Fix Problems with Superhero Design. I’ll admit that I’m a bit of a Robin fan, so let’s take a closer look at the Boy Wonder himself to see what went wrong and how effective changes to a character’s costume can create an entirely new visual story of a character.

 

Artists have changed Robin’s visual aesthetics many times over the years and few characters needed the changes as badly as he did. By comparing two different costumes, one of his early ones from the 1940s, to his appearance in the recent Young Justice cartoon, we can see that no character is beyond redemption with some changes to his costume. Both designs are of the same hero, using some of the same costume elements; however each costume tells a very different story about the character.

 

Continue Reading »

11 responses so far

Dec 18 2011

List of Superhero Cliches, Tropes, and Conventions

Published by under Writing Articles

PLOTTING

1. The story’s inciting event is most often the murder of a loved one(s).  For example, in Spider-Man, Peter’s uncle gets killed because he wasn’t brave enough to take action.  One possible subversion is that the uncle got killed because Peter (or the uncle) did try to take action.  Another popular inciting event is something which suddenly gives the characters superpowers–common examples include scientific accidents, alien landings, living in New York City, and miracle operations.

 

2. The superhero usually gets his superpowers before the villain does.  Or, at least, we learn about the superhero getting his superpowers first.  It’s pretty rare for a supervillain to start his reign of terror before the hero has superpowers.

 

2.1. The superhero and main villain frequently gets their superpowers either from the same source or similar sources.  For example, Green Lantern and Sinestro both use power rings.  Spider-Man and the Green Goblin are both biochemically enhanced.  Batman and the Joker are both fueled by insanity.

 

3. Many villains and heroes share some sort of personal connection outside of work.  The easiest way to become one of Spider-Man’s villains is to meet Peter Parker.  (Green Goblin is his best friend’s father, Lizard employed him as a teaching assistant, Venom is a rival at work, Dr. Octopus once taught him at a science camp, Man-Wolf is J.J. Jameson’s son, etc).  This may be explainable if superpowers are mostly hereditary and/or highly visible in your story.  For example, mutants are a pretty small group of mostly outcasts in X-Men, so it makes sense that mutants have a better chance of knowing each other and/or being related to each other than random humans would.  Alternately, the hero might interact with a lot of people that are relatively likely to develop superpowers.  For example, Peter Parker knows a lot of leading scientists and New York City scientists are more or less certain to develop superpowers.

 

4. Nuclear weapons cannot destroy anything, but hand-to-hand combatants are largely unstoppable.  If there’s anything I’ve learned from fiction, it’s that a single ninja is the deadliest force in the galaxy.  In contrast, nuclear weapons are hilariously unable to kill anything. Even in Watchmen, where nuclear weapons are the grim doom hanging over everybody’s heads, it’s a giant psychic squid that actually destroys a city. In Heroes, Peter’s healing power can be stopped by a bullet to the back of the head but not a point-blank nuclear detonation. Also in Heroes, a nuclear detonation happens within 10-20 miles of New York City and nobody even notices. In these stories, nuclear romance killed more people (one of Dr. Manhattan’s lovers) than nuclear weapons did.

5. Nobody stays dead (comic book deaths never last).  Almost no superheroes die or lose their superpowers for an extended period in comic books.  It will never happen to bestselling characters, unless a reboot is already planned.  Novels don’t fall into this cliche as often. A novelist doesn’t need to do decades worth of stories for the same character, so it’s easier for a novelist to alter the status quo.

5.1. Primary superhero protagonists almost always survive and win, especially in comic books. In a superhero story, there is a 99%+ chance that the main characters accomplish their goal and survive. In contrast, in other action stories, it’s not unheard of that the heroes either fail to accomplish their goals or die accomplishing them.

5.2 Women are disproportionately likely to get, ahem, stuffed in a fridge or otherwise brutally slain.  Publishers usually treat highly popular characters much more carefully and the characters that drive sales the most are (besides Buffy) almost exclusively male.  However, being a male superhero doesn’t help you much if you aren’t very popular–just ask Jason Todd!

 

6. New York City (or an obvious stand-in like Gotham) is the default setting for most superhero stories. I think it’s because the U.S. comic book and novel publishing industries are centered there and that’s what their editors are most comfortable with.  Also, they’d probably reason that it’s got a recognizable skyline, a large built-in audience, the brightest lights/biggest stage for a superhero, etc.  This isn’t necessarily a wrong choice, but I would be concerned if you chose NYC just because it’s the generic setting and you couldn’t come up with anything else. New York itself isn’t a problem, but generic settings are. In contrast, Gotham is obviously based on New York City, but definitely has a mood/character to it.

6.1.  95%+ of the world’s superpowered activity will usually happen in and around a single city.  Apparently, New York City has a global monopoly on cutting-edge science–either that, or scientists everywhere else have figured out how not to turn themselves into supervillains.  PS: If your superhero activity is overwhelmingly centered in a particular city, I’d recommend having an in-story reason why.  “That’s where the chemical spill/alien landing/origin story/whatever happened” is usually sufficient.

 

7. Most superheroes almost never interact with their parents, besides possibly a stirring death scene.  This is true of many non-superhero stories as well. Hollywood kills off or skips over the parents of protagonists (especially adult protagonists) so consistently that I was shocked in grade school to learn that my 40-something teacher’s parents were still alive. Disney had distorted my perspective so much that I had assumed that parents usually died by the time their kids became adults.

   Continue Reading »

208 responses so far

Dec 17 2011

How to Write a Good Sidekick

A bad sidekick aggravates readers and weakens the story.  Over the past 25 years, the two live-action Batman movies with Robin have averaged 29% on Rotten Tomatoes.  The four without Robin have averaged 82%.  Here are some tips that will help you write a sidekick that will excite readers rather than make them want to stick their brains in a blender.

 

(Amazingly, the nipples on Robin's suit weren't the worst thing Batman & Robin did to the character).

 

1. If a character is actually interesting enough to belong as a sidekick, promote him to partner or superhero.  Calling him a “sidekick” cues readers that he’s probably a distraction from the character that actually matters.  If he’s not interesting enough to be a partner, you’d probably be better off without him altogether.  Alternately, you can have a character play an interesting role far from the spotlight.  For example, Lucius Fox (Morgan Freeman) adds an interesting ideological dispute with Batman in The Dark Knight but he gets extremely little screen-time and never participates in any fights.

 

2. Give yourself a reason for writing in a partner/sidekick besides adding “relatability” for younger readers.  If you’re mainly including a sidekick for relatability, I think you’ll probably aggravate older readers more than you’ll please younger ones.  For example, watch Robin in Batman and Robin, Scrappy Doo in too many Scooby Doo episodes, or Jar-Jar Binks in Phantom Menace.  Did these characters at any point take the story in a direction that you wanted to go?  Or were they exceedingly unlikable and a distraction from more interesting characters?

 

3. Here are some better reasons for having a partner than relatability.  

  • In Kick-Ass, the relationship between Hit Girl and Big Daddy (her father) was probably the most interesting character dynamic.  It was somehow simultaneously abusive and touching, both of which helped flesh him out as a three-dimensional character rather than just another ersatz Punisher.  Also, having Hit Girl be insanely effective in battle was a delightful subversion that raised the stakes for Kick-Ass.  (If you’re a superhero getting schooled in battle by a 11 year old girl, maybe it’s time to think about hanging up the tights).
  • The character is a loner, but his thought processes are interesting enough that his interactions would develop him and/or the story.  For example, one of Watson’s main roles is giving Holmes a way to narrate the mental leaps he’s making to solve the case.  As the “straight man,” he’s also the audience stand-in, which helps create a contrast with the eccentric and unorthodox Holmes.
  • You absolutely need someone with a particular skill to make a plot arc work, but for whatever reason, it wouldn’t make sense to give that skill to the main character.

 

Continue Reading »

27 responses so far

Dec 17 2011

This speaks for itself, I think

Published by under Comedy

I made this t-shirt on CustomInk. It is a t-shirt for spectacular people.

Funny T-shirt about ninjas killing dinosaurs

 

Custom t-shirt printing at CustomInk.com

 

 

 

2 responses so far

Dec 16 2011

Encouraging Writing Advice for Young Authors

 

From Ace of Spades.

4 responses so far

Dec 13 2011

How Can Superheroes Maintain a Day Job?

Here are some ideas–feel free to mix and match as you see fit.

1. The superhero’s job gives him a very good reason to take up and leave at crucial moments.  For example, Clark Kent has a great reason to run towards disasters–he’s a journalist looking for the biggest story in town.  Matt Murdoch (Daredevil) or another lawyer might have some good reasons to do so–some supervillains have deep pockets and any disaster scene is liable to have tons of victims that will need a great lawyer.  Successfully suing a billionaire villain (or, umm, the police for failing to take reasonable precautions to keep him in jail) could be a huge payday.

 

2. The superhero secretly prepares some exciting projects for work that he can unveil whenever he needs to get his boss off his back.  For example, it might be a problem that Clark Kent missed a deadline on mortgages in Metropolis, but his editor would probably look past that if Clark Kent pulled a Pulitzer-grade story out of his brief.  “Sorry, chief, I was busy triple-checking the sourcing on this Luthor confession.  We got him on tape!”  A superhero might be able to sit on a huge breakthrough in his work for a long time–for example, a journalist might spend months checking a story because rushing to print with a libelous claim against an extremely wealthy businessman could be disastrous for the company.

 

2.1. The superhero is valuable enough at work that his bosses and coworkers look past his tendency to miss work and/or come in late and/or incur mysterious injuries/illnesses.  For example, he might be in a white collar job where uncommon bravery is a major advantage but not many people have it.  (I mean, really, how many journalists are there that would be excited to rush to the scene of a superpowered brawl in progress?  How many lawyers would be excited to interview murder suspects in extremely shady parts of town?)  His skills as a superhero might be really useful–for example, he probably has some degree of investigatory prowess, fast reflexes, familiarity with crime/criminals, toughness, an attention to detail, unusual confidence, determination and/or well-placed contacts in various industries and positions. For example, someone like Clark Kent is probably careful enough to make a good forensic accountant (although most taxmen would obviously not make very good superheroes).

 

Continue Reading »

6 responses so far

Dec 02 2011

In Conversation, Answers Don’t Have to be Verbal

Published by under Comedy

I ordered a dish at a Korean restaurant and the server said “ooh, that’s spicy.”  “How spicy?”  She just handed me a pitcher of water.

 

 

Conversations don’t have to be purely linear.  You might be able to develop a conversation in an interesting and/or unexpected direction if characters respond to questions and statements in unexpected ways.

 

B. MAC: This apartment complex looks nice…

LANDLADY: And the pool is beautiful!

B. MAC: …but I’m concerned that several tenants have had toxic black mold.  What sort of remediation efforts–

LANDLADY: —COME, YOU MUST SEE POOL.  

 

 

17 responses so far

Dec 02 2011

Writing More Realistic Violence

Here are some points I took away from this article on violence.

1. Very few people are actually prepared for a life-or-death, organ-stabbing fight.  “Herein lies a crucial distinction between traditional martial arts and realistic self-defense: Most martial artists train for a ‘fight.’ Opponents assume ready stances, just out of each other’s range, and then practice various techniques or spar (engage in controlled fighting). This does not simulate real violence. It doesn’t prepare you to respond effectively to a sudden attack, in which you have been hit before you even knew you were threatened, and it doesn’t teach you to strike preemptively, without telegraphing your moves, once you have determined that an attack is imminent.”

 

2. All other things being equal, I would imagine someone that’s pretty mild-mannered and hasn’t been in many fights would probably have quite a learning curve as a superhero.  Most violent criminals (e.g. supervillains!) are used to violence that most people could not fathom.  In a savage fight, it is very possible that a superhero’s mental/moral hesitations and inhibitions and unfamiliarity with violence could be disastrous.  Superhero organizations might want to have new recruits fight nonpowered criminals in relatively low-stakes cases until it looks like they might be mentally and physically hard enough to survive a psychotic killer like Mr. Freeze or a death camp survivor that mentally ripped a foe’s tooth out of his mouth… back when he was a protagonist.  And, let’s be honest, it’s not likely that every would-be superhero can successfully make that transition.  (If you’re writing a larger organization like the Justice League, what does the group do about heroes that are so ill-suited for combat they will probably get themselves killed?  For example, maybe some get retrained as crime-solvers and partnered with ace combatants and maybe others get let go and maybe still more take on important support roles like medic or scientist or whatever that might involve some exposure to violence but aren’t as intense as actually being a combatant).

 

3. Although I think the author discounts the potential benefits of bravery, I agree it definitely has potential costs.  I don’t think we see very much of that in most superhero stories.  For example, violence for Spider-Man is sort of Disney-fied–virtually the only permanent costs of violence (Uncle Ben’s death) are caused by not being brave.   For most superheroes, I think the violence is heavily romanticized.  Being a superhero is more or less fun and games except when a (usually secondary) character dies and, let’s face it, he will probably come back anyway.  On the other hand, I personally don’t enjoy deep-R violence and would feel uncomfortable including it in something primarily meant as entertainment.  (For example, in Kickass, a gangster gets crushed in a car-compactor–it’s decidedly unpleasant and I’m sort of annoyed it was a laugh-line for the audience).

 

4.  It might be dramatic to make a hero choose between his pride and other goals.  For example, if 3+ muggers have guns drawn on Bruce Wayne, it’d be pretty banal for Wayne to flawlessly disarm the criminals and walk away completely unscathed–pretty much every superhero would do the same in that situation.  It might be more interesting if the character allowed himself to be robbed, walked away and got his revenge later.  How much is his pride worth?  Alternately, if the character does decide that his pride is worth risking serious physical injury and/or revealing that he has superpowers, have him pay something for it.  (For example, the first sign to Gary that something is not right about his coworker Dr. Mallow is that Gary witnesses several men rob Dr. Mallow, taking among other things a cherished personal memento.  Over the next several weeks, all of the assailants end up in mysterious accidents and the good doctor has his memento back.  Mallow could have just let it go, but trying to protect his property even after the fact bears a cost for him).

11 responses so far

Nov 30 2011

An insightful contrast between Kingdom Hearts and Resident Evil

This is old, but classic.  However, because of profanity, it probably isn’t safe for work.  Unless, of course, your workplace is awesome.

 

2 responses so far

Nov 30 2011

A Writer’s Review of Priscilla the Great

7th grader Priscilla Sumner lives a small town with her annoying siblings, a brainy best friend—and the most overly protective dad in the world. No yearbook photos, no news coverage, nada. Combined with the fact that her mom is always away on business trips, it’s no wonder Priscilla is a bit grumpy.

 

And then that time of month rolls by and she gains the powers of conjuring flames, super-hearing, and super-strength, among others. She freaks out, her best friend slowly drifts
away, more than one love triangle goes awry…Oh, and she gets kidnapped after her face appears on the local news.

 

Priscilla discovers her mom is a genetically-modified superhuman, her dad is a guard who liberated her from the nefarious Selliwood Institute, which wants their family, and those “business trips” are actually rescue mission for the rest of the children of the institution.

 

That’s only the first half of the book.

 

Priscilla the Great is a Middle Grade/Young Adult book with superhero elements. Everything about it was designed to have a bit of wit. Graphic novel-esque cover? Check. Witty first person narrator? Check. Sci-fi elements running on kid-flick coolness? Check.

 

Yet, it avoids the cheesiness and cleanliness of works like Spy Kids while retaining the fun.

 

Continue Reading »

4 responses so far

« Prev - Next »