Jan 05 2009
What are some common mistakes of comic book and graphic novel teams?
We’re compiling a list of common mistakes of first-time comic book teams. I’ve got 40 so far, but I’d love to know what you would come up with.
Jan 05 2009
We’re compiling a list of common mistakes of first-time comic book teams. I’ve got 40 so far, but I’d love to know what you would come up with.
Jan 03 2009
Only a few weeks ago, Dark Horse required writers to have artists on-board before their stories could be considered. However, according to Dark Horse’s Submissions page, it seems like Dark Horse has nixed that requirement. In the miscellaneous notes, it says that “If a submitted project has an artist collaborator, samples of the artist’s continuity work must be included.” That suggests that DH will consider submitted projects that don’t yet have an artist. That should make it much cheaper for writers to prepare a script for DH.
However, if you’re applying to DH, I would really recommend getting an artist anyway even though it’s not required. Preparing a sample of 5 pages and a cover will probably set you back $400-500 (colored) or maybe $250-350 (inked). That’s a major investment. However, if you’re serious about your application, having art accompany your writing could really help you. Providing pages that have been inked (preferably colored) will make it very easy for the editors to decide if you’re worth hiring. If all you have is your script, it won’t be nearly as clear whether your team has the style and skill to convey the story on the page. Remember, businesses hate risks. When they put money down, they want to know they’re getting quality.
Jan 01 2009
Jan 01 2009
My goal is to provide high-quality writing advice for adults and young adults. Here are a few ground rules.
1. No R-rated sexual content.
Anything more sexually graphic or creepier than a James Bond movie is probably not a great fit for this website–for one thing, about half of our readers are younger than 18 and many of the rest are teachers.
2. No gratuitous self-promotion.
I’d love to see your website, but contribute something first. For example, if you’d like to link to your site, connect it in some way to previous comments or the article itself. If you’d like to market yourself without contributing something, please go somewhere else, okay?
3. Don’t give too much information.
In particular, please don’t ever post your phone number or address on an open forum, especially if you’re younger than 18. It is not the best way to convince a professional to reach you. Personally, when I see someone post a business proposal with a phone number in an open forum, I’m more likely to think “Good God, what’s he thinking?” than “Wow, he’s really making himself accessible!”
4. No fan-fiction.
Is your main goal as a writer to have a good time? If so, serious reviews listing 25+ possible revisions for a chapter would probably be more emotionally overwhelming than fun. If not, I think you’d give yourself a better chance to develop writing skills by building your own stories/premises/characters/settings from scratch rather than starting with a story somebody else has already written. For fan-fiction reviews, I’d recommend fanfiction.net instead. Yes, the reviews will generally be as useless as “this’s really good!!!” or “this sux!!!” , but that’d only be a problem if you wanted to become a professional author.
5. Be friendly and professional.
A professional demeanor and friendly attitude are extremely helpful. Probably more than raw talent, actually.
Thanks!