Jan
06
2009
Superhero Nation is slightly eccentric and wacky, so I kind of want an eye-catching cover that conveys that. Here are a few of my latest ideas for our first cover.
1. This cover shows a desk with a careful array of US presidential bobbleheads. (It’s Agent Orange’s desk, so this should look a bit wacky). At the front of the desk would be bobbleheads of Agent Black, Agent Orange and their boss. In the background, we’d place a motivational poster for humorous flavor. (Maybe “Human Resources: Killer Service Every Time.”)
ALTERNATIVE: The desk still has presidential bobbleheads, but the bobbleheads of the cast are gone. Agent Orange is behind the desk in a surly boss pose and Agent Black is staring at him dumbfounded. As before, there’s a motivational poster for humor. (Hat-tip to Brett).
2. Agent Black is getting chewed out in an over-the-top manner by Agent Orange. I’d probably frame it like a scene between Peter Parker and JJ Jameson. I’m relying on the “what the hell?” factor of having a mutant alligator as the boss to make this eye-catching and appealing. I’d probably give Agent Orange a business prop like a wacky chart or graph in lieu of the motivational poster.
3. Agent Black is in a mock Rambo pose, ineptly wielding a machine gun on a firing range. All of his bullets are wildly off his target. (The bulletholes may spell out the Superhero Nation logo). Agent Orange is looking on exasperatedly with a hand on his forehead. He’s shaking his head. This is probably better-suited for the second issue than the first.
Jan
05
2009
We’re compiling a list of common mistakes of first-time comic book teams. I’ve got 40 so far, but I’d love to know what you would come up with.
Continue Reading »
Jan
03
2009
Only a few weeks ago, Dark Horse required writers to have artists on-board before their stories could be considered. However, according to Dark Horse’s Submissions page, it seems like Dark Horse has nixed that requirement. In the miscellaneous notes, it says that “If a submitted project has an artist collaborator, samples of the artist’s continuity work must be included.” That suggests that DH will consider submitted projects that don’t yet have an artist. That should make it much cheaper for writers to prepare a script for DH.
However, if you’re applying to DH, I would really recommend getting an artist anyway even though it’s not required. Preparing a sample of 5 pages and a cover will probably set you back $400-500 (colored) or maybe $250-350 (inked). That’s a major investment. However, if you’re serious about your application, having art accompany your writing could really help you. Providing pages that have been inked (preferably colored) will make it very easy for the editors to decide if you’re worth hiring. If all you have is your script, it won’t be nearly as clear whether your team has the style and skill to convey the story on the page. Remember, businesses hate risks. When they put money down, they want to know they’re getting quality.
Jan
02
2009
- Expand this site to 500,000 hits and 1.5 million page-views. That would be about 1500 and 4500 of each a day, growth of roughly 400%.
- Get a comic book series published. I need to receive my first paycheck before graduation in May.
- Finish writing a nonfiction book about how to write superhero stories and get them published. I expect to have completed this before graduation because I’ve already done so many articles for this website. So the content is mostly finished. Now the main task is adapting the chapters for a younger and more superhero-interested audience.
- Chip away at the novel.
- Get a fulltime job. Ideally, I’m thinking I’d work there for a year or two before moving on to grad school.
Jan
01
2009
- Novels are overwhelmingly word-driven. In contrast, the primary tool of a comic book writer is visual imagery. Words are a secondary tool to express what can’t be shown visually. Comic book readers are annoyed by long blocks of text. As a rule, I’d recommend limiting a page to 175 words of text for an adult audience.
- Novels will usually describe the settings and what’s going on in the background at some length. In comic books, those worldbuilding details are almost purely visual.
- Every novel relies on a narrator. In contrast, virtually every comic book avoids narration and instead tells the story with a combination of action, visual scenery, and dialogue (in roughly that order). A comic book narrator may offer us little snippets of information like “FIVE MINUTES LATER…” but it’s not very interesting or smooth for him to drop paragraphs of information on us.
- Novels are much longer (60,000-80,000 words vs. 2500-5000 and ~300 pages vs. ~24). As a result, novels tend to focus more on dialogue and low-intensity scenes than action sequences, particularly combat. A 24 page comic book might spend 10 pages on 2 fights, but a 300 page novel probably wouldn’t come close to 120 pages of fighting or 25 fights. Having that many fights would get tedious. Also, novel fight scenes tend to suck. If readers wanted to see a rolling fight scene, they would go for a comic book or, more likely, an action movie.
- Novel readers (particularly adults) tend to expect deeper characterization, fresher characters and more interesting relationships. Character growth is far more important in a novel than a comic book. If the main character has not changed or grown in some way over the course of the novel, readers are likely to feel dissatisfied. In contrast, a character like Superman tends to change very little over the course of a comic book series.
Jan
01
2009
My goal is to provide high-quality writing advice for adults and young adults. With that in mind, I have some restrictions on what can be posted here.
1. No R-rated sexual content.
Sexual content tends to scare away other authors even more readily than other mature elements. Anything more graphic or creepy than a James Bond movie is probably not a great fit for this website– for one thing, about 40% of our readers are younger than 18 and many of the rest are teachers.
2. No gratuitous self-promotion.
I’d love to see your website, but contribute something first. For example, if you’d like to link to your site, connect it in some way to what previous comments or the article itself. If you’d like to market yourself without contributing something, please go somewhere else, okay?
3. Don’t give too much information.
In particular, please don’t ever post your phone number or address online, especially if you’re a minor. It is not the best way to convince a professional to reach you. Personally, when I see someone post a business proposal with a phone number in an open forum, I’m more likely to think “Good God, what’s he thinking?” than “Wow, he’s really making himself accessible!”
4. No fan-fiction.
Is your main goal as a writer to have a good time? If so, serious reviews listing 25+ possible revisions for a chapter would probably be more emotionally overwhelming than fun. If not, I think you’d give yourself a better chance to develop writing skills by building your own stories/premises/characters/settings from scratch rather than starting with a story somebody else has already written. For fan-fiction reviews, I’d recommend fanfiction.net instead. No, you probably won’t get many reviews more helpful than “this’s really good!!!” or “this sux!!!” , but I think that’d only be a problem if you wanted to become a professional author.
Thanks!