Archive for July 10th, 2010

Jul 10 2010

Your Story Doesn’t Have to be Realistic or Plausible, Just Believable

I provide advice about how to write novels, comic books and graphic novels. Most of my content applies to fiction-writing in general, but I also provide articles specifically about superhero stories.

If we accept the premise of your story, whether that’s heroes getting superpowers from unlikely insect bites or gaining magical powers, does the rest of the story make sense?  For example, you could get readers to buy into a guy getting magical powers and using them to fight a magical mob.  But if the story is mostly realistic, like a cop infiltrating the mob, it’ll really disorient readers if a mobster starts using magic on page 200.  If you’re planning on using unrealistic elements, introduce or foreshadow them early so that readers won’t be surprised when they show up.  (For more on this, please see Holly Lisle and the Case of the Exploding Cat).

Realistic: the premise occurs or could easily occur in real life. Cops infiltrating the mob or students dealing with school, for example.  Most superhero stories don’t have very much realistic stuff going on, and that isn’t a problem.  Many premises give a superhero superpowers/capabilities through supernatural means such as science fiction, magic/occult, religion, etc.  The only thing that matters is whether the reader can maintain the suspension of disbelief.

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Jul 10 2010

My most important advice ever

Published by under Eccentric Tangent

When you do a barrel roll, try to flip your vehicle an even number of times rather than an odd.



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