Archive for the 'effective writing' Category

Mar 20 2008

New Year’s Resolution Madness: Assessing Bounce Rates in Online Novels

This site provides writing advice. If you're writing a superhero novel or comic book, please also read our superhero writing articles.

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If you are interested in the mechanics of making an online novel work, you may find this interesting.

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Mar 14 2008

Learning to Write by Retyping

A writing professor at my university suggested that one way to study written rhythm and cadences is to type out someone else’s novel. He says that doing so will help you gain a better sense of style and flow. Maybe. I think you can do better with this technique, though. Instead of retyping someone else’s work, try retyping yours. I think that this will help the aspiring novelist uncover several tricky problems.

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Jan 14 2008

Five Ways to Write Sizzling Fight Scenes (Superhero and Fantasy)

This article will teach you how to get the girl and save the world in 400 words.

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Jan 08 2008

Superhero Naming Conventions

This article presents six tips about what works and what doesn’t when you’re naming your superheroes and villains. Find out why Mischief-Man is much worse than Mayhem.

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Jan 07 2008

Interested in Accents?

If you’re trying to capture the sound of a dialect, check out the Speech Accent Archive.  I think it’ll help a lot with inflection, but probably not so much with phrases distinct to a region.

Incidentally, I think that political scientists usually agree that candidates with Midwestern and Southern accents perform better.

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Jan 05 2008

6 Common Problems with Superstrong Superheroes

Beat’em-up superheroes like the Hulk and Superman often suffer from these six problems.

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Jan 05 2008

Seven Common Problems with Psychic Characters

Writing a novel or comic book about a psychic character? Stories about psychic characters often suffer from the following seven problems.

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Jan 01 2008

9 Easy-to-Fix Dialogue Mistakes

This article will help you write better dialogue in novels.

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Dec 12 2007

Improving Your Beta Reviews

This article will focus on how to find beta reviewers and how to get beta-reviews that are more useful.

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Dec 11 2007

Writing Without Scenes

This article will discuss some benefits and drawbacks of writing a chapter without scenes and some common problems of sceneless chapters.

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Dec 10 2007

Preliminary Search Engine Optimization Results

10 days ago, I changed the title of one of my most popular articles from “Helping Girls Write Guys” toWriting Male Characters(I explained my reasoning here). I think that it’ll take 20 or so more days until I have conclusive information, but so far the article has tripled in unique hits over the past ~9.5 days compared to the 10 days before the change. I had anticipated some change, because my target audience is much more likely to use words like male/writing/characters than helping/girls/guys, but the magnitude of the leap surprised me.

Additionally, the article has become more effective. I suspect that the new title retains readers that click the Google link more effectively. “Writing Male Characters” is very straight-forward and serious; “Helping Girls Write Guys” doesn’t sound nearly as helpful.

  1. Before, the article bounced an unacceptably high ~60% of readers. That has dropped to 35%. My preliminary conclusion is that strong titles are critical to retaining readers.
  2. Including readers that bounce after a very short amount of time, the average time spent on the article has increased from two minutes to three. Excluding relatively unpopular articles that are skewed by a few devoted readers (three people spent an average of 30 minutes on one of mine), only my review of Soon I Will Be Invincible and my article on naming characters retain readers longer. And my SIWBI review is 4000 words long.
  3. With the exception of the main site at www.superheronation.com, more readers enter my site through this article than any other.

 

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Nov 29 2007

Contemplating Superhero Termination

Weird post. I was thinking today about what Superhero Nation’s endgame looks like. Have you ever read 300 pages only to find that the last 25 ruined the first 275? (Jacob wisely calls this phenomenon “Matrix Syndrome”). From the writer’s perspective, Matrix Syndrome is particularly tricky because you’ve already written so much, which limits your choice of ending (”sunk costs“). Generally, it’s easiest to write towards an ending rather than end something midstream. Otherwise, writers might lean towards writing a story that consists of one subplot after another rather than one continuous plot.

A related problem is Muppet Syndrome, which is when an author ramps up his story in terms of weirdness or intensity. So, instead of just destroying a Death Star, you’ll destroy a bigger Death Star… with muppets. In superhero stories, Muppet Syndrome usually manifests as a superhero being drawn into increasingly “epic”/bizarre plots.

Let’s look at Spiderman for a second. He’s one of the most normal, down-to-Earth superheroes ever (that’s a huge part of his appeal). But even he’s not immune to jaw-droppingly strange plotlines.

  1. He grows 8 arms.
  2. His parents were actually CIA agents that got whacked by Red Skull. They must be the worst CIA agents ever, because Red Skull couldn’t even kill Captain America. And the Captain is one of America’s physically and emotionally weakest superheroes. Hell, a US sniper capped him. (Booyah!)
  3. His sister is a supervillainess.
  4. Peter Parker was actually a clone of the unanimously despised Ben “Reviley” Reilly… until he wasn’t.
  5. Dr. Octopus marries Aunt May– I’m not making this up– so that he can steal her deed to a nuclear power plant.
  6. The government owns him… 13th amendment be damned!
  7. JJ Thompson’s son, an astronaut and a rival for Mary Jane, turns into a werewolf. (Between Thompson Jr, the Fantastic Four and the Green Lantern, it almost makes you wonder what NASA is really up to).

Then there’s intensity. Most stories will naturally ramp up in intensity, which is problematic when heroes do something that’s far beyond their scope. For example, it’s normal and appropriate for Superman, Green Lantern and the Fantastic Four to have adventures in space. If New York’s neighborhood Spiderman did the same, it’d be weird. Hell, Spiderman is local enough that even saving the world is uncharacteristic.

How does this all apply to Superhero Nation?

I’ve written an ending to a story featuring the first three chapters. This allowed me to test some characteristics of the ending. I also tried a different style of writing. The consensus in the class was that it was both easier to understand and faster-paced.

You can download this mini-ending here.

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Aug 24 2007

Writing Titles that Sell (Novels and Chapters)

This article will cover how to write novel titles that sell and when/how to name your chapters.

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Jul 22 2006

How to Write Gripping Scenes

This article will focus on how to craft gripping scenes that immerse readers in the story. First, I will start with an absolutely awful scene, offer a revision, and then draw connections about how you can make your scenes more immersive.

 

My mini-scene

 

The elf hit the orc with his shield, giving him enough time to cast Fireball. It shot out of his land like a bullet.

 

This scene completely fails to immerse readers.

 

  1. “like a bullet” feels distinctly inappropriate for a conventional fantasy story (let’s assume that’s what it is).

  2. What’s the fireball like? This wasted a huge opportunity.

  3. The passage used weak and generic verbs (hit, cast and shot).

  4. We can’t really visualize the fight. What happens to the orc that lets the elf cast Fireball?

  5. What’s the elf like? Or the orc? We can’t really visualize either beyond the barest mental cliches.

 

A somewhat better version of my mini-scene

 

The orc swung wildly with its masher. The elf instinctively ducked. A cool breeze fanned the elf’s face as the hammer rushed by. The elf sprang up with his shield, smashing the orc’s face. It fell backwards, chains rattling as it crashed into the ground. The orc’s bloodyshot eyes fluttered, unfocused as though gazing at something miles away.

 

But it was alive.

 

“Spirits of fire…”

 

Mystical energy welled in the elf’s chest and smoke pooled in his lungs. The smoke. He lived for the smoke.

 

“I implore you…” he aimed his hand at the prone orc. Power surged from his heart, as though magma were rushing through him. Clumps of his skin charred and flaked away in the wind.

 

“Incendio!”

 

A geyser of fire hot enough to melt stone gushed out of his fingers. The orc’s top half disintegrated completely. And the bottom half… only he and the gods would know it had ever belonged to something alive.

 

The elf inspected the black gashes that ran up his heavily charred, heat-withered arm. Regrowing skin and bone was simple enough that any apprentice healer could have his arm functional within an hour. But the scars, the scars were permanent. In any case, they made for great bar stories.

 

Then he noticed that his fingernails had burnt away.

 

“Dammit!”

 

It took weeks for fingernails to grow back.

 

This story is better, but it still has many problems… “incendio”? Come on. More substantively, we have no impression of the physical setting, where the story is taking place. (Is this fight happening in… an open field? An Orcish coliseum? An astral plane? What’s the weather like? How does the terrain affect the duel? Who, if anyone, is watching? Is anyone else fighting? What time is it? How humid is it?)

 

In contrast, this scene does develop the cultural setting. We learn a lot about the elf here and his society. He spends as much time thinking about his burnt fingernails as he does about killing the orc.

 

The sensory imagery is occasionally solid– particularly the fire/smoke/imagery– but aside from that it was pretty bland…

 

Making Your Scenes More Immersive

 

  1. Sensory imagery is critical. “He cast a fireball” is too bland to captivate readers.

    1. Show us what the spell does to the victim, the caster, the terrain, etc. Give us the smoke!

    2. Try to engage as many senses as possible. Smell and touch are particularly immersive and visceral. Sight and hearing are obviously important but are usually more generic.

    3. Focus on the elements that separate your story from every other story we’ve read. A fight between elves and orcs on the beach should not focus on the seagulls. Likewise, a story with a dragon character (ie a dragon that actually has lines) had damn well better describe and use the dragon. Give us the dragon!

  2. You have to show readers where the scene is happening.

    1. The best way to develop the setting is to show your characters interacting with the scenery. For example, if the fight is in a tavern, bystanders might jeer or root for one combatant. The elf might use a chair or mug as a weapon. More generically, the elf might choke on the smoke that comes from the fireball or his eyes might water.

    2. Don’t overwhelm your audience with trivial details. For example, if they fight on a beach, describing the sounds of the waves hitting the beach probably won’t add much. But mentioning that the sand offers bad footing will help your readers visualize the scene.

  3. Explain the cultural setting. What are the people in your world like? How are their thought processes and cultures different from ours?

    1. Above, the elf is pretty messed up. He talks about his scars at taverns and cares more about his fingernails than burning an orc to death. If I had only described him as an elf, the audience would have assumed he was elegant, high-minded, nature-attuned, etc. What is this, Dungeons and Dragons?*

    2. Readers prefer unique settings.

  4. What is the focus (or purpose) of your scene?

    1. Originally, my fireball scene was an action scene, describing only the elf-orc fight. The rewrite was far more character-driven. I used the fight as a vehicle to portray the elf.

    2. Mixing up scenes is usually more effective. You can drown your readers in action (or dramatic dialogue). I tried to mix action and character development here and I think it was pretty effective.

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