<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Superhero Nation: how to write superhero novels, comic books and superhero books &#187; Marissa</title>
	<atom:link href="http://www.superheronation.com/author/marissa/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.superheronation.com</link>
	<description>How to write a superhero book, comic book or superhero novel and get it published</description>
	<lastBuildDate>Thu, 09 Feb 2012 00:31:36 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3</generator>
		<item>
		<title>Think Like an Editor</title>
		<link>http://www.superheronation.com/2009/10/11/lesson-in-practicality/</link>
		<comments>http://www.superheronation.com/2009/10/11/lesson-in-practicality/#comments</comments>
		<pubDate>Mon, 12 Oct 2009 02:46:38 +0000</pubDate>
		<dc:creator>Marissa</dc:creator>
				<category><![CDATA[Writing Articles]]></category>

		<guid isPermaLink="false">http://www.superheronation.com/?p=4537</guid>
		<description><![CDATA[Hello, this is Marissa with today&#8217;s lesson in practicality. Today, you&#8217;ll be looking at a work like an editor would. This will help you get inside their head, which will in turn help you shape your story into something a publisher just might consider. 1. Take your favorite book off the shelf. If you don&#8217;t have [...]]]></description>
			<content:encoded><![CDATA[<p>Hello, this is Marissa with today&#8217;s lesson in practicality.</p>
<p style="margin-bottom: .2in">Today, you&#8217;ll be looking at a work like an editor would. This will help you get inside their head, which will in turn help you shape your story into something a publisher just might consider.
</p>
<p style="margin-bottom: .2in">1. Take your favorite book off the shelf. If you don&#8217;t have your favorite book, it&#8217;d probably be easiest to pick the favorite one you own. That way, you&#8217;ll have it on hand. If you have your heart set on a different book, though, go ahead and use that one.
</p>
<p style="margin-bottom: .2in">2. Reply to this entry with the title and author of the favorite book, then one (or a few) things you&#8211;the editor, remember&#8211;would have changed. This can be in the form of plot points you disliked (using Soon I Will Be Invincible as an example: I would have told the story that ended before the book begins, rather than spending the entire book backtracking on the past), characters that were flat and needed dimension (cough, Bella?), or even <a href="http://www.superheronation.com/2009/02/11/editing-twilight/">a page-long edit like B. Mac did for Twilight</a>. This last option will only really be effective if you can scan the page in question, or link to where they might be read. Please, for the sake of length, don&#8217;t paste the whole page in the comment.
</p>
<p style="margin-bottom: .2in">This lesson in practicality very much relies on the old adage, &#8216;Kill your darlings.&#8217;  If you can learn to criticize elements of your favorite books, you&#8217;re one step closer to looking realistically at your own.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.superheronation.com/2009/10/11/lesson-in-practicality/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Problematic Superpowers and How to Make Them Work</title>
		<link>http://www.superheronation.com/2009/07/22/problematic-superpower/</link>
		<comments>http://www.superheronation.com/2009/07/22/problematic-superpower/#comments</comments>
		<pubDate>Wed, 22 Jul 2009 08:52:04 +0000</pubDate>
		<dc:creator>Marissa</dc:creator>
				<category><![CDATA[Superpowers]]></category>
		<category><![CDATA[Writing about Superheroes]]></category>
		<category><![CDATA[Writing Articles]]></category>

		<guid isPermaLink="false">http://www.superheronation.com/?p=4017</guid>
		<description><![CDATA[B. Mac touched on this with a couple of powers, such as super strength, telepathy/mind reading, and to a lesser degree, power suits, plus he mentioned a few others at the bottom of his article on common superhero problems. However, this is going to be a more all-around list, touching on a number of different [...]]]></description>
			<content:encoded><![CDATA[<p>B. Mac touched on this with a couple of powers, such as <a title="Common Problems with Superstrong Superheroes" href="http://www.superheronation.com/2008/01/05/6-common-problems-with-superstrong-superheroes/" target="_blank">super strength</a>, <a title="Common Problems with Psychic Superheroes" href="http://www.superheronation.com/2008/01/05/8-common-problems-with-psychic-superheroes/" target="_blank">telepathy/mind reading</a>, and to a lesser degree, <a title="Common Problems with Powersuited Superheroes" href="http://www.superheronation.com/2008/01/05/common-problems-with-powersuited-superheroes/" target="_blank">power suits</a>, plus he mentioned a few others at the bottom of his article on <a title="Common Superhero Problems" href="http://www.superheronation.com/2008/01/20/common-superpower-problems/" target="_blank">common superhero problems</a>. However, this is going to be a more all-around list, touching on a number of different powers.</p>
<p style="margin-bottom: .2in">
<p>All superpowers could be potentially problematic. However, these powers make it unusually difficult to write an interesting story.</p>
<p style="margin-bottom: .2in">
<p><strong>1. SUPERSTRENGTH.</strong> Superstrength is generic and cliched. It&#8217;s very difficult to intrigue a reader with a character whose main power is superstrength. Fight scenes will either be no challenge (since he busts through absolutely everything) or no fun to read (since <em>all he does </em>is bust through everything).  Probably both. Hardly <em>anything</em> will challenge him. Locked in a cell? Bust out. Locked out of a building? Bust in. Girlfriend&#8217;s in trouble? Bust up the villain.</p>
<p style="margin-bottom: .2in">
<p>Mix it up: Limit his powers. Maybe he only has super strength when his adrenaline hits a certain level, so he has to stay hyped if he wants his powers. Or maybe his super strength only works against certain materials. (Though that would be difficult to logically explain, it would at least be a handy limit.)</p>
<p style="margin-bottom: .2in">
<p><span id="more-4017"></span></p>
<p><strong>2. SUPERSPEED. </strong>Speedsters are nearly as problematic as heroes with superstrength.  If your speedster is faster than a speeding bullet, nothing that can challenge him can catch him, and nothing that can catch him can challenge him. Got a villain? Your speedster can just take the villain&#8217;s sword and stab him with it. Plus, there&#8217;s no way to add a &#8216;ticking clock&#8217; sense of urgency.  If he can run around the world in hours, he can meet any time limit or deadline easily.</p>
<p style="margin-bottom: .2in">
<p>Try this: Bring their speed down a ton. I&#8217;d recommend somewhere between 60 mph (a cheetah) and 400 mph (a fast car). Then, even if they can&#8217;t be caught on foot, cars and helicopters might still pose an interesting challenge. I&#8217;d make sure to add in some sort of restrictions for the usage of their speed. Do they tire easily, like the aforementioned cheetah? Do they start off slow and get faster with momentum? There are many possible restrictions, and I&#8217;m sure there&#8217;s one that would work with you and your hero.</p>
<p style="margin-bottom: .2in">
<p><strong>3. </strong><strong> INVULNERABILITY:</strong> Ahh, invulnerability. This appeals to many new writers, because it makes their character so &#8216;amazing&#8217; and &#8216;impressive&#8217; that they can&#8217;t be killed. However, invulnerability does not a good superhero make. Superman was clearly a victim of this, even <em>with</em> his vulnerability to Kryptonite. However, <em>Smallville </em>addressed this somewhat. Nearly every <em>Smallville</em> villain had a chunk of Kryptonite available, which forced Clark to fight like a normal human a good percentage of the time. To a lesser degree, Thing (Fantastic Four), Iron Man, Martian Manhunter, Claire and Sylar from <em>Heroes</em>, and various others are invulnerable as well. If your hero cannot be hurt, let alone killed, there&#8217;s nothing on the line. Sure, his friends might be in danger, or his kids, or his love interest, but there&#8217;s always that extra &#8216;oomph&#8217; of tension when the hero might die that just can&#8217;t be duplicated otherwise.</p>
<p style="margin-bottom: .2in">
<p>Limitations: This is probably the toughest to limit well. At the very least, give him his own brand of Kryptonite. However, I&#8217;d very much advise toning his invincibility down a ton. B. Mac defines &#8216;invulnerability&#8217; as &#8216;the point at which a typical human criminal could not conceivably endanger the character&#8217;. Will you be able to write interesting fight scenes with competent thieves, if not regular people? It&#8217;s hard to make up supervillains on the fly.</p>
<p style="margin-bottom: .2in">
<p><strong>4. TIME TRAVEL:</strong> This one&#8217;s pretty simple to explain. If they can go back in time, they can cancel out anything negative that may have happened, which basically retcons a good chunk of your story. This is a problem because the reader just spent the last 30, 50, 100 pages reading about exactly what happened, and going back in time to redo it just wasted their time. The reader hates it when you waste their time.</p>
<p style="margin-bottom: .2in">
<p>Limit it a <em>ton</em>: Have it take them back a maximum of five minutes, or maybe even less. Thirty seconds would be interesting to work with. Or perhaps they can go back in time as far as they&#8217;d like, but they can&#8217;t interact with anything, since having two versions of the same person at once would mess with time-space. If they could only watch, that would dissuade them from using their powers.  (I&#8217;d advise that you skip over the extra time, if you take this route).</p>
<p style="margin-bottom: .2in">
<p><strong>5. SHAPESHIFTING:</strong> If you can turn into anyone or anything, that doesn&#8217;t leave much that you can&#8217;t do. Even if it&#8217;s limited to people, you could (theoretically) turn into a weight-lifter and fight someone brawn-for-brawn, but then turn into small child and crawl to your safety through a narrow space. The same goes for animal shifters (like Beast Boy from <em>Teen Titans</em>), but translate &#8216;weight-lifter&#8217; to &#8216;tyrannosaurus rex&#8217; and &#8216;small child&#8217; to &#8216;mouse&#8217;.</p>
<p style="margin-bottom: .2in">
<p>Fixes: Limit them to a certain number of forms. Keep them stuck in a chosen form for a set length of time. Or perhaps give them a limit like &#8216;the person can&#8217;t be in the room, but must be within 30 miles&#8217;. Be careful, though, not to let it get too complex, or the readers might have trouble remembering the specifics.</p>
<p style="margin-bottom: .2in">
<p><strong>6. TELEPATHY:</strong> Mind-reading is the focus here. Mental communication is much less of a problem than being able to read someone&#8217;s mind. If your hero can read minds, that takes a number of plot twists off the table. Betrayal, for example. The telepathic character could see it coming a mile away, unless it&#8217;s sudden. Plus, if your telepath is anywhere near the villain at any point in the story, they&#8217;ll know 100% of what&#8217;s going on right off the bat, which takes away the need for an entire novel to figure things out.  If your character is telepathic, nothing anyone could ever do would surprise them.</p>
<p style="margin-bottom: .2in">
<p>It is redeemable though: Being telepathic is an entirely mental power. Perhaps it&#8217;s a highly uncomfortable feeling, to read someone&#8217;s mind, like being out in public, in the cold, without any clothing. Or even worse, like that borderline-painful, overly-sensitive feeling you get when you have the flu, but mentally rather than physically.  Or perhaps they can only read certain minds, or under certain conditions. Or maybe they can just skim the surface. Character X could be angry about an argument they had with a side character, but all the telepath would get is the feeling of anger and the side character&#8217;s name/face from Character X&#8217;s mind.</p>
<p style="margin-bottom: .2in">
<p>What do you guys think? Are there any problems you feel should have made this list? Do you disagree with any of my six? Thanks.</p>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 217px; width: 1px; height: 1px;">http://www.superheronation.com/2008/01/20/common-superpower-problems/</div>
]]></content:encoded>
			<wfw:commentRss>http://www.superheronation.com/2009/07/22/problematic-superpower/feed/</wfw:commentRss>
		<slash:comments>106</slash:comments>
		</item>
		<item>
		<title>Writing Tip of the Day: Be Careful With Crying Characters</title>
		<link>http://www.superheronation.com/2009/07/10/writing-tip-of-the-day-be-careful-with-crying-characters/</link>
		<comments>http://www.superheronation.com/2009/07/10/writing-tip-of-the-day-be-careful-with-crying-characters/#comments</comments>
		<pubDate>Sat, 11 Jul 2009 01:20:14 +0000</pubDate>
		<dc:creator>Marissa</dc:creator>
				<category><![CDATA[Writing Articles]]></category>

		<guid isPermaLink="false">http://www.superheronation.com/?p=3977</guid>
		<description><![CDATA[This is our inaugural guest post.  Thanks, Marissa!  If you&#8217;d like to provide writing advice, please send me a sample post of up to 500 words at superheronation-at-gmail-dot-com.  &#8212; B. Mac Just recently, I tripped over a very interesting fact of writing: &#8220;If your character cries, your reader doesn&#8217;t have to.&#8221; Think about it. Which [...]]]></description>
			<content:encoded><![CDATA[<p><em>This is our inaugural guest post.  Thanks, Marissa!  If you&#8217;d like to provide writing advice, please send me a sample post of up to 500 words at superheronation-at-gmail-dot-com.  &#8212; B. Mac</em></p>
<p style="margin-bottom: .2in">
<p style="margin-bottom: .2in">Just recently, I tripped over a very interesting fact of writing: &#8220;If your character cries, your reader doesn&#8217;t have to.&#8221;</p>
<p style="margin-bottom: .2in">Think about it. Which would you rather read: A character bawling her eyes out? Or a character shivering, her eyes squeezed shut and her breathing labored, trying to deal with grief <em>without</em> bursting into tears?</p>
<p style="margin-bottom: .2in">This is probably a painfully obvious statement, but usually, crying is meant to convey sadness. Grief. Loss. That&#8217;s not it&#8217;s only purpose, however. Most of the time, the author brings their character to tears to garner some sort of reader-character sympathy. The reader sees that Character A is so sad that they&#8217;re crying, and so the reader feels sad as well.</p>
<p style="margin-bottom: .2in">Look at movies, though. The saddest parts are never when the character is sitting there bawling, are they? I bet you can&#8217;t name one time when the memorably poignant moment is when the character is doing nothing but crying. That&#8217;s just it: Crying loses the reader&#8217;s sympathy.</p>
<p style="margin-bottom: .2in">Having a character cry is usually the cheap way out. There are so many thoughts, feelings, actions associated with grief that plopping your character into the sobbing stereotype would cheat both the character and the reader. If you want your reader to feel something too, I&#8217;d recommend either removing the crying altogether and focusing on other symptoms of sadness, or easing up to the crying stage and not giving it much focus.</p>
<p style="margin-bottom: .2in">Now think about this: How does <em>your</em> character respond to sadness, grief, or loss? It depends on their personality, so it&#8217;s really up to you as the author to figure it out. Do they shiver for a while, until it all builds up, then explosively punch an inanimate object? Do they try to take deep breaths, calm themself down? Etc. Just don&#8217;t go straight from zero to sobbing. (After all, you wouldn&#8217;t have an angry character suddenly punch someone in the face without showing his anger building up, right?</p>
<p><a href="http://thebookshelfmuse.blogspot.com/2008/02/emotion-thesaurus-sadnessgrief.html">The Emotional Thesaurus</a> does a great job listing symptoms of sadness to help you start small and gradually escalate.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.superheronation.com/2009/07/10/writing-tip-of-the-day-be-careful-with-crying-characters/feed/</wfw:commentRss>
		<slash:comments>20</slash:comments>
		</item>
	</channel>
</rss>

